24 June, 2014

From pictures of a face to a 3d head



Going from pictures of a face to a 3d printed head.

Step 1 - Use FaceGen Modeler's Photofit feature to generate a 3d-mesh and a uvw-map of the skin.
UVW-map of the face generated with FaceGen Modeler
The whole head is exported from FaceGen as an OBJ-file
and can be imported in any 3d modeling software.
Step 2 - Fix and position the mesh using Autodesk's free Meshmixer app (they have more free tools for 'Makers' and 'Hackers') and generate a valid STL file. I wasn't a fan of Meshmixer but I'm becoming one fast due to the automatic error fixing capabilities!

Step 3 - Print it!

A timelapse of the 3 hour print....
 
HoneyComb infill @ 80% by Slic3er and 3 perimeters


Support material generated by Slic3r
(facing up only the back of the head looks ugly)
the End result
A failed test print that is hollow and has only 1 perimeter.
Use meshmixer to 'fix' these things by
making valid 'single solid' 3d objects.

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